Granblue Fantasy Versus: Rising Online Beta Delayed
Originally planned for this May, the online beta test for Granblue Fantasy Versus: Rising has officially been delayed. While there’s no new date in place, creative director Tetsuya Fukuhara shared a message with some updated plans for a closed pre-access beta that will be followed by an open beta, with more details to come once the schedule has been decided.
According to the message, the delay was decided upon due to “stability issues” that are currently being experienced during online play.
RELATED: Granblue Fantasy Versus: Rising Reveals Siegfried and More in Trailer
The full message from the official Twitter:
An Update on the Online Beta
The GBVSR online beta has been delayed from its previously scheduled May 2023 release.
We realize our community must be as disappointed as we are and offer our sincerest apologies.
An updated schedule will be posted as soon as possible.#GBVS #GBVSR pic.twitter.com/BwkVnBR3xr— グランブルーファンタジー ヴァーサス (@gbvs_official) April 24, 2023
We are sorry to announced that the Granblue Fantasy Versus: Rising online beta has been delayed from its previously scheduled May release.
The game is currently experiencing stability issues during online play. While we realize that some bumpiness is to be expected during beta testing, we would still like to put our best foot forward and ensure we deliver as enjoyable an experience as possible.
We will announce a new date as soon as things have settled.
To everyone who has been looking forward to the GBVSR experience, you have our sincerest apologies.
In order to test our recent implementation of rollback netcode, we will be launched a closed pre-access beta, followed shortly by an open beta. For those who would like to participate in the pre-access beta, registration will open when we announce the updated schedule.
Thank you for your patience.
Creative Director
Tetsuya Fukuhara
Here’s the EVO Japan 2023 trailer from earlier this month:
Granblue Fantasy Versus: Rising will add new elements into the mix, including fresh mechanics, more playable characters and new modes. It will also utilize rollback netcode for a smoother online experience while supporting crossplay between PS4, PS5 and Steam.
Source: Official Twitter
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Joseph Luster is the Games and Web editor at Otaku USA Magazine. You can read his comics at subhumanzoids. Follow him on Twitter @Moldilox.